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Projekt LOOP

Projekt LOOP

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Devlog

  • 0.3.9 — Playtest feedback + a tutorial that actually teaches the game
    August 14, 2026 by Nasshor
    1
    #tutorial, #patch
    0.3.9 is live This build is less about another hotfix stack and more about one question playtesters kept asking without saying it out loud: “Okay… but how do I actually play this?” What happened... Continue reading
  • Still grey? Not anymore. Pre-Alpha keeps moving.
    July 28, 2026 by Nasshor
    1
    #update, #pre-alpha, #art, #design
    Hey. The last few days I’ve been working on Projekt LOOP almost nonstop. I was honestly getting sick of staring at a game that looked mostly grey. So I started adding graphics — backgrounds, map f... Continue reading
  • 0.3.0 – Readability & QoL
    July 24, 2026 by Nasshor#update, #changelog
    Small update since 0.2.0 — clearer combat UI and a few stability fixes. No big “new content” pitch this time. What’s improved • Better card tooltips (including Rest / upgrade) • Clearer In... Continue reading
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Updated 3 days ago