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Devlog
0.3.9 — Playtest feedback + a tutorial that actually teaches the game
August 14, 2026
by
Nasshor
1
#tutorial, #patch
0.3.9 is live This build is less about another hotfix stack and more about one question playtesters kept asking without saying it out loud: “Okay… but how do I actually play this?” What happened...
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Still grey? Not anymore. Pre-Alpha keeps moving.
July 28, 2026
by
Nasshor
1
#update, #pre-alpha, #art, #design
Hey. The last few days I’ve been working on Projekt LOOP almost nonstop. I was honestly getting sick of staring at a game that looked mostly grey. So I started adding graphics — backgrounds, map f...
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0.3.0 – Readability & QoL
July 24, 2026
by
Nasshor
#update, #changelog
Small update since 0.2.0 — clearer combat UI and a few stability fixes. No big “new content” pitch this time. What’s improved • Better card tooltips (including Rest / upgrade) • Clearer In...
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