Project LOOP: Tactical Deckbuilder
A downloadable game for Windows
๐ก๏ธ Positioning is Everything โ Tactical Combat Update
Project LOOP v0.2.0 fundamentally changes combat. Position on the grid is now as important as the cards in your hand. Movement, planning, and tactics are key โ AoE is no longer a universal solution.
โ๏ธ Combat Rework
- AoE Cards: Now based on player's position on the grid. Positioning is key, movement has value, planning matters.
- Modified Cards: Consecration (around player), Holy Wave (player's row), Light Pillar (player's column), Purging Burst (short range), Divine Wrath (fixed 3ร3). Rare full-board cards remain strong.
- Enemy AI: Can move and attack in one turn, use abilities situationally, react to distance, HP, and position. Tactical roles are now clear.
๐ง Enemy Classes
- Fighter โ seeks ideal attack position
- Archer โ retreats while shooting
- Assassin โ flank bonuses, double attack possible
- Berserker โ damage increases over fight
- Mage โ spell rotation, close-range teleport
- Healer โ saves allies, buffs team
- Druid โ area control (root, slow, summon)
- Monk โ buffs team, attacks strategically
๐ณ Passive Skill Tree & Progression
- 3 clean branches: Offense / Defense / Utility
- Tier nodes fixed (Tier 2 = 2 pts, Tier 3 = 2 pts, Keystones = 3 pts, Mastery = 4 pts)
- Offense branch strengthened; Avatar of Light nerfed to 50% max HP
- New XP formula โ smoother leveling and better rewards
- NG+ scaling improved (+30% HP/damage, movement, escalating challenges)
โ New Enemies & Abilities
- Boss DemonGirl: 2 combat phases, teleport attack, aura damage, strong AoE abilities
- Dark Beast: Jump attack, bleeding effect, ally buffs
- New abilities: teleports, shields, buffs, roots, AoE attacks โ combat is now tactical, not just stats
๐ฑ๏ธ UX & UI Improvements
- GlobalUI visible in all scenes (HP, gold, floor, NG+, package)
- Version number visible in main menu
- Hover animations, drag & drop, grid overlays improved
- Status effects and enemy intent icons now more readable
- Automatic migration of incompatible save files
โ๏ธ Balance & Fixes
- Damage system stabilized; extreme spikes removed
- Holy damage fixed against Undead & Demon types
- Artifacts: Dragon Heart, Time Crystal, Phoenix Feather adjustments
- Shop pricing adjustments
- Bug fixes: Assassin, Monk, Entangle, player death log
๐ฎ Overall Impact
- Combat is more tactical and less exploitable
- Positioning and movement are now meaningful
- Smoother progression, NG+ is a real challenge
๐ข Current Version (0.2.0)
Tactical roguelike deckbuilder with grid movement. Move, play cards, and outsmart enemies. Solo-developed in Godot 4.4.
๐ ๏ธ Solo Developer Journey
I am building this game solo in Godot 4.4. Your feedback shapes the future of Project LOOP!
Join our community on Discord:
| Updated | 1 day ago |
| Published | 9 days ago |
| Status | In development |
| Platforms | Windows |
| Author | Nasshor |
| Genre | Card Game |
| Tags | 2D, deckbuilding, Pixel Art, Roguelike, Tactical, Turn-Based Combat |
Download
Download
project-loop-tactical-deckbuilder-v0.2.0.zip 40 MB
Version 3 1 day ago





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